I’m an Unreal Engine developer with over 5 years of experience, including a published Steam game and 2+ years of freelance work. I specialize in integrating and customizing complex Marketplace assets, building gameplay systems, and solving tough Blueprint problems.
With nearly 4 years as a trusted admin in a 4,000+ Unreal Engine developer community (Flexible Combat System Discord Server), I’ve helped countless devs debug, optimize, and scale their work.
If you need clean, efficient solutions — from combat systems to full-featured integrations — I’m just one message away from a great collaboration.